Job scheduling policies: Difference between revisions

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* 12 hours or less,
* 12 hours or less,
* 24 hours (1 day) or less,
* 24 hours (1 day) or less,
* 72 hours (3 days) or less,
* 7 days or less, and
* 7 days or less, and
* 28 days or less.
* 28 days or less.
Because any job of 3 hours is also less than 12 hours, 24 hours, and so on, shorter jobs can always run in partitions with longer time-limits. A shorter job will have more scheduling opportunities than an otherwise-identical longer job.  
Because any job of 3 hours is also less than 12 hours, 24 hours, and so on, shorter jobs can always run in partitions with longer time-limits. A shorter job will have more scheduling opportunities than an otherwise-identical longer job.


=== Backfilling ===
=== Backfilling ===

Revision as of 20:52, 29 June 2017


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Parent page: Running jobs

You can do much work on Cedar or Graham by submitting jobs that specify only the number of cores, the associated memory, and a run-time limit. However if you submit large numbers of jobs, or jobs that require large amounts of resources, you may be able to improve your productivity by understanding the policies affecting job scheduling.

Priority[edit]

The order in which jobs are considered for scheduling is determined by priority. Priority is in turn principally determined by Resource Allocation Competition grants. Usage greater than the project's RAC share will temporarily decrease the priority for jobs belonging to that project; usage less than the project's RAC share will temporarily increase the priority.

Whole nodes versus cores[edit]

A job may request any number of cores, but a large fraction of the nodes in the cluster are reserved to jobs which request one or more entire nodes. The nodes in Cedar and Graham have 32 cores each (except for Cedar's GPU nodes, which have 24 conventional cores each). Therefore parallel work requiring 32 cores or more will enjoy best scheduling if the number of cores requested is an integer multiple of 32.

TODO: scaling tests to see what size job you _should_ run
TODO: Illustrate with #SBATCH directives

If you have huge amounts of serial work and can take advantage of GNU Parallel or other techniques for packing serial processes onto a single node, you might enjoy better scheduling.

Time limits[edit]

Cedar and Graham will accept jobs of up to 28 days in run-time. However, jobs of that length will be restricted to use only a small fraction of the cluster. (Approximately 10%, but this fraction is subject to change without notice.)

There are several partitions for jobs of shorter and shorter run-times. Currently there are partitions for jobs of

  • 3 hours or less,
  • 12 hours or less,
  • 24 hours (1 day) or less,
  • 72 hours (3 days) or less,
  • 7 days or less, and
  • 28 days or less.

Because any job of 3 hours is also less than 12 hours, 24 hours, and so on, shorter jobs can always run in partitions with longer time-limits. A shorter job will have more scheduling opportunities than an otherwise-identical longer job.

Backfilling[edit]

The scheduler employs backfilling to improve overall system usage.

Without backfill scheduling, each partition is scheduled strictly in priority order, which typically results in significantly lower system utilization and responsiveness than otherwise possible. Backfill scheduling will start lower priority jobs if doing so does not delay the expected start time of any higher priority jobs. Since the expected start time of pending jobs depends upon the expected completion time of running jobs, reasonably accurate time limits are important for backfill scheduling to work well.

Backfilling will primarily benefit jobs with short time limits, e.g. under 3 hours.

Preemption[edit]

You can access more resources if your application can be checkpointed, stopped, and restarted efficiently.

TODO: Instructions on submitting a preemptible job