Allocations and compute scheduling: Difference between revisions

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[[File:Two_and_a_half_core_equivalents.png|frame|Figure 3 - 2.5 core equivalents.]]
[[File:Two_and_a_half_core_equivalents.png|frame|Figure 3 - 2.5 core equivalents.]]
[[File:GPU_equivalent_diagram.png|frame|Figure 4 - GPU equivalent diagram.]]
[[File:Two_GPU_equivalents.png|frame|Figure 5 - Two GPU equivalents.]]
[[File:GPU_and_a_half_(cores).png|frame|Figure 6 - 1.5 GPU equivalents, based on cores.]]
[[File:GPU_and_a_half_(memory).png|frame|Figure 7 - 1.5 GPU equivalents, based on memory.]]

Revision as of 17:17, 16 March 2018


This article is a draft

This is not a complete article: This is a draft, a work in progress that is intended to be published into an article, which may or may not be ready for inclusion in the main wiki. It should not necessarily be considered factual or authoritative.




Figure 1 - Core equivalent diagram for Cedar, Graham, and Béluga.
Figure 2 - Two core equivalents.
Figure 3 - 2.5 core equivalents.
Figure 4 - GPU equivalent diagram.
Figure 5 - Two GPU equivalents.
Figure 6 - 1.5 GPU equivalents, based on cores.
Figure 7 - 1.5 GPU equivalents, based on memory.