Cedar/en: Difference between revisions

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| 576 || 32 || 125G or 128000M  || 2 x Intel E5-2683 v4 Broadwell @ 2.1Ghz || 2 x 480G SSD || -
| 576 || 32 || 125G or 128000M  || 2 x Intel E5-2683 v4 Broadwell @ 2.1Ghz || 2 x 480G SSD || -
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| 128 || 32 || 250G or 257000M  || 2 x Intel E5-2683 v4 Broadwell @ 2.1Ghz || 2 x 480G SSD || -
| 96 || 32 || 250G or 257000M  || 2 x Intel E5-2683 v4 Broadwell @ 2.1Ghz || 2 x 480G SSD || -
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| 24  || 32 || 502G or 515000M  || 2 x Intel E5-2683 v4 Broadwell @ 2.1Ghz || 2 x 480G SSD || -
| 24  || 32 || 502G or 515000M  || 2 x Intel E5-2683 v4 Broadwell @ 2.1Ghz || 2 x 480G SSD || -
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Note that the amount of available memory is less than the "round number" suggested by the hardware configuration. For instance, "base" nodes do have 128 GiB of RAM, but some of it is permanently occupied by the kernel and OS. To avoid wasting time by swapping/paging, the scheduler will never allocate jobs whose memory requirements exceed the amount of "available" memory shown above.
Note that the amount of available memory is less than the "round number" suggested by the hardware configuration. For instance, "base" nodes do have 128 GiB of RAM, but some of it is permanently occupied by the kernel and OS. To avoid wasting time by swapping/paging, the scheduler will never allocate jobs whose memory requirements exceed the amount of "available" memory shown above.


All nodes have local (on-node) temporary storage. GPU nodes have a single 800GB SSD drive. All other compute nodes have two 480GB SSD drives, for a total raw capacity of 960GB. Best practice to access node-local storage is to use the directory generated by [[Running jobs|Slurm]], $SLURM_TMPDIR.
All nodes have local (on-node) temporary storage. Compute nodes (except GPU nodes) have two 480GB SSD drives, for a total raw capacity of 960GB. GPU nodes have either an 800GB or a 480GB SSD drive. Best practice to access node-local storage is to use the directory generated by [[Running jobs|Slurm]], $SLURM_TMPDIR.


== Choosing a node type ==
== Choosing a node type ==
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