VASP: Difference between revisions
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* <code>vasp_ncl</code> for NPT ensemble and non-gamma-point calculations | * <code>vasp_ncl</code> for NPT ensemble and non-gamma-point calculations | ||
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For VASP-5.4.4 and 6.1.0 with cuda module there are two different executable files as well: | For VASP-5.4.4 and 6.1.0 with cuda module there are two different executable files as well: | ||
* <code>vasp_gpu</code> for standard NVT calculation gamma and non-gamma k-point | * <code>vasp_gpu</code> for standard NVT calculation gamma and non-gamma k-point | ||
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If you need a version of VASP that does not appear here, you can either build it yourself (see below) or [[Technical support | write to us]] and ask that it be built and installed. | If you need a version of VASP that does not appear here, you can either build it yourself (see below) or [[Technical support | write to us]] and ask that it be built and installed. | ||
== Vasp-GPU == | == Vasp-GPU == <!--T:25--> | ||
Vasp-GPU executable files run on both GPU and CPU of a node. Basically calculation on GPU of a node is much more expensive than CPU, therefore we highly recommend to perform a benchmark using one or 2 GPU to make sure they are using maximum GPU utilization. Fig.1 show a benchmark of Si crystal contains 256 Si-atoms in the unit-cell. Blue, black and red lines show simulation time as a function of Number of CPU for GPU=0, 1, and 2 respectively. It shows the performance for GPU=1,2 and CPU=1 is more than 5 times better compare to GPU=0 and CPU=1. However, a comparison between calculation with GPU=1 and GPU=2 indicates that there is not much performance gain from GPU=1 to GPU=2. In fact GPU utilization for GPU=2 is around 50% in our monitoring system. Therefore we recommend users to first perform a benchmark like this for their own system to make sure they are not wasting any computer resources. | Vasp-GPU executable files run on both GPU and CPU of a node. Basically calculation on GPU of a node is much more expensive than CPU, therefore we highly recommend to perform a benchmark using one or 2 GPU to make sure they are using maximum GPU utilization. Fig.1 show a benchmark of Si crystal contains 256 Si-atoms in the unit-cell. Blue, black and red lines show simulation time as a function of Number of CPU for GPU=0, 1, and 2 respectively. It shows the performance for GPU=1,2 and CPU=1 is more than 5 times better compare to GPU=0 and CPU=1. However, a comparison between calculation with GPU=1 and GPU=2 indicates that there is not much performance gain from GPU=1 to GPU=2. In fact GPU utilization for GPU=2 is around 50% in our monitoring system. Therefore we recommend users to first perform a benchmark like this for their own system to make sure they are not wasting any computer resources. | ||
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[[File:Vasp-GPU-benchmark.pdf|thumb|Fig.1 Simulation time as a function of number of CPU for GPU=0, 1, and 2]] | [[File:Vasp-GPU-benchmark.pdf|thumb|Fig.1 Simulation time as a function of number of CPU for GPU=0, 1, and 2]] | ||
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*<VASP> is the name of the executable. The above section "Executable programs" shows the various executables that you can choose for each version. | *<VASP> is the name of the executable. The above section "Executable programs" shows the various executables that you can choose for each version. | ||
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{{File | {{File | ||
|name=vasp_gpu_job.sh | |name=vasp_gpu_job.sh | ||
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}} | }} | ||
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*The above job script requests one CPU core and 1024MB memory. | *The above job script requests one CPU core and 1024MB memory. | ||
*The above job script requests one GPU type p100 which is only available in cedar. For any other machines please see which GPU type is available | *The above job script requests one GPU type p100 which is only available in cedar. For any other machines please see which GPU type is available |
Revision as of 17:36, 2 June 2020
- The Vienna Ab initio Simulation Package (VASP) is a computer program for atomic scale materials modelling, e.g. electronic structure calculations and quantum-mechanical molecular dynamics, from first principles.
- Reference: VASP website
Licensing[edit]
If you wish to use the pre-built VASP binaries on Cedar or Graham, you must write to us requesting access to VASP with the following information:
- Include license holder (your PI) information:
- Name
- Email address
- Department and institution (university).
- Include license information:
- Indicate the version of VASP license (VASP version 4 or version 5).
- The license number.
- Provide an up-to-date list of who is allowed to use your VASP license. For example, copy to us the most recent email from the VASP license administrator that contains the list of licensed users.
If you are licensed for version 5 you may also use version 4, but a version 4 license does not permit you to use version 5.
Using pre-built VASP[edit]
Run module spider vasp
to see what versions are available. Choose your version using module load vasp/<version>
. See Using modules for more.
Pseudopotential files[edit]
All pseudopotentials have been downloaded from the official VASP website and untarred. They are all located in $EBROOTVASP/pseudopotentials/
on Cedar and Graham and can be accessed once the VASP module is loaded.
Executable programs[edit]
For VASP-4.6, there are three different executable files:
vasp
for standard NVT calculations with non-gamma k-pointsvasp-gamma
is used for standard NVT calculation and only gamma-pointmakeparam
is used to estimate how much memory is required to run VASP for a particular system
For VASP-5.4.1, 5.4.4 (without cuda module), and 6.1.0 (without cuda module) there are three different executable files as well:
vasp_std
for standard NVT calculation and non-gamma k-pointsvasp_gam
for standard NVT calculation and only gamma-pointvasp_ncl
for NPT ensemble and non-gamma-point calculations
For VASP-5.4.4 and 6.1.0 with cuda module there are two different executable files as well:
vasp_gpu
for standard NVT calculation gamma and non-gamma k-pointvasp_gpu_ncl
for NPT ensemble and both, gamma and non-gamma-point calculations
Two extensions have also been incorporated:
If you need a version of VASP that does not appear here, you can either build it yourself (see below) or write to us and ask that it be built and installed.
Vasp-GPU[edit]
Vasp-GPU executable files run on both GPU and CPU of a node. Basically calculation on GPU of a node is much more expensive than CPU, therefore we highly recommend to perform a benchmark using one or 2 GPU to make sure they are using maximum GPU utilization. Fig.1 show a benchmark of Si crystal contains 256 Si-atoms in the unit-cell. Blue, black and red lines show simulation time as a function of Number of CPU for GPU=0, 1, and 2 respectively. It shows the performance for GPU=1,2 and CPU=1 is more than 5 times better compare to GPU=0 and CPU=1. However, a comparison between calculation with GPU=1 and GPU=2 indicates that there is not much performance gain from GPU=1 to GPU=2. In fact GPU utilization for GPU=2 is around 50% in our monitoring system. Therefore we recommend users to first perform a benchmark like this for their own system to make sure they are not wasting any computer resources.
Building VASP yourself[edit]
If you are licensed to use VASP you may download the source code from the VASP web site and build custom versions. See Installing software in your home directory and Installing VASP.
Example of a VASP job script[edit]
The following is a job script to run VASP in parallel using the Slurm job scheduler:
#!/bin/bash
#SBATCH --account=<ACCOUNT>
#SBATCH --ntasks=4 # number of MPI processes
#SBATCH --mem-per-cpu=1024M # memory
#SBATCH --time=0-00:05 # time (DD-HH:MM)
module load vasp/<VERSION>
srun <VASP>
- The above job script requests four CPU cores and 4096MB memory (4x1024MB).
- <ACCOUNT> is a Slurm account name; see Accounts and projects if you don't know what to put there.
- <VERSION> is the VASP version that you would like to run, 4.6, 5.4.1, 5.4.4 or 6.1.0.
- <VASP> is the name of the executable. The above section "Executable programs" shows the various executables that you can choose for each version.
#!/bin/bash
#SBATCH --account=<ACCOUNT>
#SBATCH --cpus-per-task=1 # number of CPU processes
#SBATCH --gres=gpu:p100:1 # Number of GPU type:p100 (valid type only for cedar)
#SBATCH --mem=3GB # memory
#SBATCH --time=0-00:05 # time (DD-HH:MM)
module load vasp/<VERSION>
mpiexec <VASP>
- The above job script requests one CPU core and 1024MB memory.
- The above job script requests one GPU type p100 which is only available in cedar. For any other machines please see which GPU type is available
- The above job uses
mpiexec
to run vasp.
VASP uses four input files named as: INCAR, KPOINTS, POSCAR, POTCAR. It is best to prepare VASP input files in a separate directory for each job. To submit the job from that directory, use:
sbatch vasp_job.sh
If you do not know how much memory you need for your job, prepare all your input files and then run makeparam
in an interactive job submission. Then use the result as required memory for the next run. However, for a more accurate estimate for future jobs, check the maximum stack size used by completed jobs, and use this as the memory requirement per processor for the next job.
If you want to use 32 or more cores, please read about whole-node scheduling.